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Topic: NvilClipboard (Maya)  (Read 6130 times)

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  • Polygon
July 20, 2013, 08:58:51 PM
here it is just save goNvil.py to your maya scripts directory and make to python shelf buttons like these

send to nvil:
Code: [Select]
import goNvil
goNvil.exportObj()

get from nvil:
Code: [Select]
import goNvil
goNvil.importObj()

Will add some new features later, since i got a few workflow improvement ideas, but here is code i banged out in 2 minutes that works.

you can run the export like goNvil.exportObj(center=True) if you are exporting 1 object and would like it to be centered in your nvil scene when brought in.
« Last Edit: April 08, 2014, 01:01:02 PM by Passerby »

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September 18, 2013, 08:08:32 PM
updated with correct path from the September 18th 2013 update

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March 25, 2015, 02:21:20 PM
Hey Passerby,  the link to your goNvil.py script is giving me a 404 not found.
Senior 3D Artist

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January 14, 2016, 06:00:00 PM
Not work in maya 2016 :'(

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March 15, 2016, 04:31:07 PM
anyone have a backup of the script?  I have been on haitus and seem to have lost the py script.

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March 15, 2016, 04:48:54 PM
Found it...see attachment

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April 07, 2018, 04:39:19 PM
Would love FBX support...because of the added features of this format.

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April 10, 2018, 02:29:10 PM
Would love FBX support...because of the added features of this format.
Probably a matter of replacing a couple of lines in this Python script. I can't tell which ones though, because all links are 404.

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